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Monday, November 18, 2013

GW keeps up the pace

Although this is not intended to be specifically a GW blog, you must admit that folks from Nottingham have been putting out new products at a blistering pace.  Codex:  Inquisition is now available, Clan Raukaan and it's pile of Dreadnought goodness is coming out shortly and all signs point to a release for Tyranids by the end of the month.  This pace of releases from the last eighteen months has to have any fan excited.

So what will 2014 bring?  Rumours are coming out less frequently as GW has really clamped down on leaks, but so far several tipsters agree on a general schedule.

via Faeit 212:

Release Plan for 2014
January - Dwarfs
February - Imperial Guard I
March - Imperial Guard II
April - Wood Elves & new GW Page/Shop
May - Orks (40k)
June - Bretons
July - WHFB 9th Edition Rulebooks & Starter Set
August - Space Wolves
September - Orcs & Goblins I
October - Orcs & Goblins II

The two-wave release schedule is also rumoured to be coming for the Tyranids given the number of missing models from the range, and the large number of finecast figures.

It seems like 2014 will be every bit as packed as 2013 was.

Friday, November 8, 2013

Tyranids are coming, first leaked image!

My first and one true 40k love is finally getting a much needed new book and model release, and so far things are looking good!

According to earlier rumours, these new Hive Guard will have an alternate weapon (seen on the left) designed with Skyfire and the ability to enhance grounding checks for flying Monstrous Creatures.  This image certainly seems to bear that out.  Knowing GW this kit will likely also be a dual kit, maybe for Tyrant Guard or an entirely new unit.

There is apparently also a new Tyranid Warrior box coming:

...Its right it isnt a dual kit. Also it looks like they are on 60mm bases.
They got the broadside treatment....Its hard to judge as ive just seen the front of the box, but they do look bulkier and more squat than they did.

Can't wait for more leaks, although my wallet sure isn't happy about this.

Wednesday, November 6, 2013

Estate Sale - Massive GW Collection

I'm handling the sale of a large collection of GW products for the family of a friend who passed away recently.  Full details of this can be found in the forums so please take a look and see if there is anything that you would be interested in purchasing.


Codex: Inquisition page samples

Despite Games Workshops policy against leaks or early reveals, the new digital codex are being frequently teased on Facebook and the Black Library site.  The new batch of pages from the forthcoming Inquisition codex are full of very interesting details, although little in the way of rules.

Personally, I think the creation of a codex that is designed specifically to be used as allies is a great idea, and hopefully this is not the last such codex that we see.

From the latest Black Library update:

Few individuals embody the grim darkness of the far future like the dreaded Inquisitors, mysterious and clandestine individuals who hold incredible power and influence. This new codex is packed full of background and stunning artwork on the forces of the Inquisition, from the Ordos that make it up, to Inquisitors of legend throughout the Imperium (including some old favourites who might be familiar to fans of Black Library books…) 
The rules in this book allow you to add the agents of the Inquisition into any Imperial force (as well as fielding them, begrudgingly, alongside the armies some of the less belligerent alien races), or field them as an army in their own right. 
The main focus is very definitely on the individual Inquisitors themselves, with every Inquisitor now having access to a bewildering array of options, wargear and armour, making them one of the most customisable characters in the galaxy (as it should be). 
There are also plenty of ways to represent your Inquisitor’s alignment to a particular Ordo, from weapons, unique Inquisitorial relics and three Warlord Traits tables for Xenos, Hereticus and Malleus Inquisitors. 
Speaking of Warlords, this codex allows you to have an Inquisitor leading your Imperial forces, even when he isn’t part of your Primary Detachment (would you argue with an Inquisitor about who’s in charge?). 
Of course, Inquisitors rarely travel alone. Instead they bring with them experienced warriors and specialists, not to mention their pick of the best transports from across the Imperium. 
This is great way to represent your Inquisitor’s own particular field of expertise. Will you have a radical Inquisitor leading ethereal squadrons of Daemonhosts, or an experienced alien hunter with a pack of Jokaero Weaponsmiths in tow? Of course, you’re welcome to mix the two if you like (but we can’t promise that your space-ape and possessed monstrosity will play well together).